Make sure you are using an updated browser that supports WebVR on your phone or computer. All prototypes are intended for use with a mobile device and Cardboard VR.
A basic, WebVR tour of the Trauma Room setup we used for our CHLA pilot. Uses gaze-based navigation.
A simple demo, using networked-aframe as a base to illustrate how multiperson
presence, even when simplified, has a large impact on the VR experience.
(Open this link on more than one device or computer to see others represented in the room. There is currently no audio.)
A short YouTube playlist consisting of some of our early-on experiments with
360 video being shot during a knee surgery, performed by advisor, Nathan Cohen, MD.
(Intended for use in the YouTube app, to allow viewing with Cardboard VR.)